<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Selene Devlog - itch.io</title><link>https://fizzii01.itch.io/selene</link><description>Simple shooter made for Usagi Jam 2026</description><item><guid>https://fizzii01.itch.io/selene/devlog/1585093/one-more-quick-update</guid><title>One More Quick Update</title><link>https://fizzii01.itch.io/selene/devlog/1585093/one-more-quick-update</link><pubDate>Mon, 13 Jul 2026 19:16:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Made enemy projectiles more visible and initially slower, with speed and volume increasing each stage...</p>]]></description></item><item><guid>https://fizzii01.itch.io/selene/devlog/1579260/another-quick-update</guid><title>Another Quick Update</title><link>https://fizzii01.itch.io/selene/devlog/1579260/another-quick-update</link><pubDate>Thu, 09 Jul 2026 07:30:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Fixed a bug where the dragonfly enemy could kill you by swooping while you were already dead...</p>]]></description></item><item><guid>https://fizzii01.itch.io/selene/devlog/1579227/quick-update</guid><title>Quick Update</title><link>https://fizzii01.itch.io/selene/devlog/1579227/quick-update</link><pubDate>Thu, 09 Jul 2026 06:24:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Fixed a bug where you could still shoot after dying. -Changed the projectile color from white to yellow...</p>]]></description></item></channel></rss>